Bethesda Behind the Scenes – Creating The Evil Within’s Keep

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Bethesda Behind the Scenes – Creating The Evil Within’s Keep

Post by Bethesda » Wed Oct 15, 2014 7:59 am

Bethesda Behind the Scenes – Creating The Evil Within’s Keeper

In our newest look behind the curtain of The Evil Within, Adam Sessler interviews game director Shinji Mikami and lead concept artist Ikumi Nakamura, to discuss the game’s most recognizable adversary: The Keeper. For more of Sessler’s all-access interviews with Mikami and team, check out our series playlist below.

http://feedproxy.google.com/~r/bethesda ... ZCnKWlIGo/



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