Bethesda TwitchWorks: Don’t Get Left at the Gibraltar

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Bethesda TwitchWorks: Don’t Get Left at the Gibraltar

Post by Bethesda » Thu Sep 18, 2014 5:04 pm

Bethesda TwitchWorks: Don’t Get Left at the Gibraltar

This week we’re proud to present a new Wolfenstein developer commentary courtesy of senior gameplay designer, Andreas Öjerfors and team at Machinegames. Andreas takes us on an intimate journey through the development of Chapter 12, the Gibraltar bridge. Following the commentary we’ll be taking it back to a classic time, a Wolfenstein 3D time to […]

http://feedproxy.google.com/~r/bethesda ... 93WQ-90GI/



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