Battlefield 4 High-Performance Server Solution
Posted: Fri Apr 25, 2014 1:26 am
Battlefield 4 High-Performance Server Solution
Hi everyone, As you know, we’ve been looking into resolving the “rubber banding” that some players on certain platforms have experienced with Battlefield 4 after the recent release of Naval Strike. We’ve found that the root cause of the issue was a configuration of certain hardware types dedicated to 64-player matches. We have invested in [...]
http://blogs.battlefield.com/2014/04/ba ... -solution/
Hi everyone, As you know, we’ve been looking into resolving the “rubber banding” that some players on certain platforms have experienced with Battlefield 4 after the recent release of Naval Strike. We’ve found that the root cause of the issue was a configuration of certain hardware types dedicated to 64-player matches. We have invested in [...]
http://blogs.battlefield.com/2014/04/ba ... -solution/