Astro Bot Rescue Mission: The Dos and Don’ts of Building a P

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Astro Bot Rescue Mission: The Dos and Don’ts of Building a P

Post by Playstation Updates » Mon Jun 25, 2018 12:17 pm

Astro Bot Rescue Mission: The Dos and Don’ts of Building a Platformer in PS VR

Astro Bot Rescue Mission lifts those cute robotic mascots from The Playroom VR and transplants them into a charming and immersive platform adventure, launching soon for PS VR.

As we're quick to find out when we sat down with Creative Director Nic Doucet at E3 last week, creating a platformer in VR isn't as simple as switching camera controls from right stick to headset. You need to build an experience that's tailored specifically to the platform and utilises its strengths.

Japan Studio has worked tirelessly not only to reimagine those genre essentials - tight controls, challenging platforming, big bosses, 'secret' areas - but also to bring something unique to the table.

http://feedproxy.google.com/~r/PSBlog/~3/IARL7OHkMAE/



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