Looking Back on 20 Years of Sucker Punch

Here you will find a collection of some of the latest Playstation news and blog updates brought to you by your favorite developers and related.
User avatar
Playstation Updates
AI
AI
Posts: 4539
Joined: Tue Aug 06, 2013 9:25 am

Looking Back on 20 Years of Sucker Punch

Postby Playstation Updates » Thu Sep 28, 2017 6:25 pm

Looking Back on 20 Years of Sucker Punch

All of us at Sucker Punch are looking forward to a big anniversary—we’re about to turn 20 years old! Unfortunately, we didn’t have enough room to invite all of you to our anniversary party, so we did the next best thing—we added Infamous: Second Son to your Instant Game Collection this month! Have fun!

Long ago, in October of 1997, five friends and I left cushy jobs at Microsoft, sublet some crappy office space down the street, and got to work on our first game.

We’ve been on Team Sony for a long time, but our first game was actually for the Nintendo 64—Rocket: Robot on Wheels, a light-hearted physics-based platformer starring a plucky maintenance robot who has to rescue a theme park from the dastardly clutches of a criminally-minded raccoon. After two years of hard work, a smattering of critical success, and a somewhat tepid response from the game-buying public, we took one important thing away from the project: “criminally-minded raccoon”.

http://feedproxy.google.com/~r/PSBlog/~3/N6Iw8kKDm-c/


Return to “Playstation News and Blog Updates”

Who is online

Users browsing this forum: No registered users and 1 guest